A brief case study on Planet Statistics

Oct 18, 2022

Planet Statistics

Overview:

There are now a lot of space education applications available on the market, but they lack interesting and dynamic experiences that encourage learning. Students can stop being interested in studying about space as a result, missing out on the chance to explore the enormous cosmos beyond our globe. How might we design a space education app that engages children and inspires them through immersive and interactive experiences in addition to providing accurate and complete information?

Design Process:

It took me two weeks to create and prototype an app with at least 30+ screens and to conduct exhaustive research on the subject. The design sprint encompassed the following steps: Discovery, Define, Ideation, Design, Prototype


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